The 22.5-meter-tall All Terrain Armored Transport (AT-AT) is an imposing, four-legged behemoth that shakes the ground as it plods toward enemy fortifications. (The Empire used AT-ATs to overwhelm Rebel forces on Hoth in Episode V.)
AT-AT Statistics (CL 14)[]
Colossal Ground Vehicle (Walker)
Initiative: -2; Senses: Perception +8
Defenses[]
Reflex Defense: 16 (Flat-Footed: 16), Fortitude Defense: 29; +16 Armor, Vehicular Combat
Hit Points: 300; Damage Reduction: 20; Damage Threshold: 79
Offense[]
Speed: 4 Squares; (Maximum Velocity 60 km/h)
Ranged: Heavy Laser Cannons +7 (See Below)
Ranged: Blaster Cannons +7 (See Below)
Fighting Space: 6x12 Squares (Character Scale); Total Cover
Base Attack Bonus: +5; Grapple: +42
Attack Options: Autofire (Blaster Cannons)
Special Actions: Battlefield Effects
Abilities[]
Strength: 48, Dexterity: 10, Constitution: -, Intelligence: 14
Skills: Initiative -2, Mechanics +8, Perception +8, Pilot -2, Use Computer +8
Ship Statistics[]
Crew: 5 (Expert Crew Quality); Passengers: 40
Cargo: 1 Ton; Consumables: 1 Week; Carried Craft: 5 74-Z Speeder Bikes or 2 AT-STs
Availability: Military; Cost: Not available for sale
Weapon Systems[]
Heavy Laser Cannon (Gunner)[]
Attack Bonus: +7, Damage: 6d10x2, 2-Square Splash
Blaster Cannon (Gunner)[]
Attack Bonus: +7 (+2 Autofire), Damage: 3d10x2