Reference Book: Star Wars Saga Edition Galaxy at War
Your skills at observation and stealth are frequently called upon as you gather information about enemy forces.
Forward Patrol Edit
Prerequisite: Watchful Step Talent
At the start of a Surprise Round in which you are not caught by Surprise, you can designate one ally within 6 squares of you as able to retain his or her Dexterity bonus to Reflex Defense during the Surprise Round.
Mobile Combatant Edit
Prerequisites: Forward Patrol Talent, Watchful Step Talent
You know that the key to winning a fight is keeping your enemies from pinning you down. You can use each of the following Actions once per encounter:
- Evasive Assault: As a Standard Action, make a single melee or ranged attack. If the attack successfully deals damage, you gain a +5 dodge bonus to your Reflex Defense until the end of your next turn.
- Expeditious Attack: As a Standard Action, make a single melee or ranged attack, then move up to half your Speed as a Free Action. This movement does not provoke Attacks of Opportunity.
- Yielding Assault: When you are damaged by an enemy's melee or ranged attack, you can move up to one-half your Speed as a Reaction. This movement does not provoke an Attack of Opportunity. On your next turn, you gain a favorable circumstance (+2 bonus) to your first attack roll against the same enemy that damaged you.
During your turn, you can spend a Swift Action to allow all allies within 6 square of you and within your line of sight to count the first square of Difficult Terrain as normal terrain each time they move.
Watchful Step Edit
You can use your Perception check modifier instead of your Initiative modifier when making Initiative checks. If you are entitled to an Initiative check reroll, you can reroll your Perception check instead (Subject to the same circumstances and limitations). You are considered to be Trained in Initiative.