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You are able to make ranged attacks while Charging.

Prerequisite: Base Attack Bonus +4.

Effect: When you Charge, you may make a ranged attack instead of a melee attack at the end of your movement. Unlike a normal Charge, your momentum does not help you overcome your target, so you gain no bonus on your attack roll. As with a normal Charge, you still take a -2 penalty to your Reflex Defense.

Normal: You can make a single melee attack with a +2 bonus on your attack roll at the end of a Charge.

Additional Charging Fire Effects Edit

Reference Book: Star Wars Saga Edition Knights of the Old Republic Campaign Guide

Combined Feat (Dodge): You reduce your penalty to your Reflex Defense against all opponents to -1 when making a ranged attack at the end of a Charge.