See also: Character Combat
Broken ground, buckled deck plating, and similar obstacles are collectively referred to as Difficult Terrain. It costs twice as much to move into a square containing Difficult Terrain. Creatures of Large size and bigger must pay the extra cost for moving across Difficult Terrain if any part of their Fighting Space moves into such a square.
Difficult Terrain does not block Line of Sight or provide Cover.
|Moving Diagonally cost double. A character can't move Diagonally past a corner or the end of a wall. Moving through Low Objects or Difficult Terrain also costs double. If a character moves Diagonally through Low Objects, the cost of movement doubles twice.|