Reference Book: Star Wars Saga Edition Core Rulebook
See also: Character Combat
Your Defenses represent your ability to avoid taking Damage and overcome attacks to the body and mind. You have three Defense Scores:
- Reflex Defense: 10 + Heroic Level or Armor Bonus + Dexterity Modifier + Class Bonus + Size Modifier
- Fortitude Defense: 10 + Heroic Level + Constitution Modifier + Class Bonus + Equipment Bonus
- Will Defense: 10 + Heroic Level + Wisdom Modifier + Class Bonus
Your Species, Talents, Feats, and Actions may grant additional bonuses to one or more of these Defenses. For example, Gamorreans gain a +2 Species bonus to their Fortitude Defense, while a character with the Improved Defenses feat gains a +1 bonus to all three Defenses.
Reflex Defense[]
10 + Heroic Level or Armor Bonus + Dexterity Modifier + Class Bonus + Size Modifier
Your Reflex Defense (abbreviated Reflex) represents how hard you are to hit in combat, and most attacks target a creature's Reflex Defense. If an opponent's attack roll equals or exceeds your Reflex Defense, the attack hits.
- Heroic Level: Your Heroic Level is the sum of all levels you have in Heroic Classes (Jedi, Noble, Scoundrel, Scout, and Soldier) and Prestige Classes (such as Ace Pilot or Sith Lord).
- Armor Bonus: Your Armor Bonus is determined by the Armor you wear. If you are wearing Armor, add your Armor Bonus to your Reflex Defense instead of your Heroic Level.
- This represents the difference between using your innate skill to avoid injury and counting on your Armor to absorb the damage from incoming attacks.
- Dexterity Modifier: Nimble targets are more difficult to hit than slow ones. Add your Dexterity Modifier to your Reflex Defense. If you are Flat-Footed or unaware of an attack, you lose your Dexterity bonus (but not a penalty) to your Reflex Defense.
- Size Modifier: Smaller creatures are harder to hit than bigger ones. Apply the appropriate Size Modifier to your Reflex Defense (and only your Reflex Defense). Size Modifiers are as follows:
- Colossal, -10;
- Gargantuan, -5;
- Huge, -2;
- Large, -1;
- Medium, +0;
- Small, +1;
- Tiny, +2;
- Diminutive, +5;
- Fine, +10.
Fortitude Defense[]
10 + Heroic Level + Constitution Modifier + Class Bonus + Equipment Bonus
Your Fortitude Defense (abbreviated Fortitude) represents your ability to resist the effects of Poison, Disease, and Radiation, as well as your ability to ignore effects that would incapacitate a normal being.
- Heroic Level: Your Heroic Level is the sum of all levels you have in Heroic Classes (Jedi, Noble, Scoundrel, Scout, and Soldier) and Prestige Classes (such as Ace Pilot or Sith Lord).
- Constitution Modifier: Tougher, healthier targets are more difficult to hurt than weaker ones, so you add your Constitution Modifier to your Fortitude Defense.
- A nonliving target (that is, any target without a Constitution score, such as a Droid) instead adds its Strength Modifier to its Fortitude Defense.
- Equipment Bonus: Some kinds of Armor provide an Equipment Bonus to your Fortitude Defense.
Will Defense[]
10 + Heroic Level + Wisdom Modifier + Class Bonus
Your Will Defense (abbreviated Will) represents your willpower and your ability to resist certain Force Powers and other effects that attack your mind.
- Heroic Level: Your Heroic Level is the sum of all levels you have in Heroic Classes (Jedi, Noble, Scoundrel, Scout, and Soldier) and Prestige Classes (such as Ace Pilot or Sith Lord).
- Wisdom Modifier: Strong-willed characters are harder to influence than weak-willed ones. You add your Wisdom Modifier to your Will Defense.
- When you are unconscious, you have an effective Wisdom score of 0 (-5 modifier).