You are skilled at Disarming opponents in melee combat.
Prerequisites: Intelligence 13, Melee Defense
Effect: You gain a +5 bonus on any melee attack roll made to Disarm an opponent. In addition, if you fail to Disarm an opponent, he doesn't get to make a free attack against you.
Additional Improved Disarm Effects Edit
Reference Book: Star Wars Saga Edition Knights of the Old Republic Campaign Guide
Combined Feat (Force Training): When you use the Force Disarm power, you gain the +5 bonus from Improved Disarm on your Use the Force check as though you were making an attack roll.