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'''Speed: '''Tusken Raiders have a base speed of 6 squares.
 
'''Speed: '''Tusken Raiders have a base speed of 6 squares.
   
'''Semi-Primitive: '''If a Tusken Raider receives the [[Weapon Proficiency]] Feat for [[Rifles]], [[Pistols]], or [[Heavy Weapons]] as starting bonus [[Feats]], are only capable of using [[Slugthrower]] variants, unless they take the required [[Weapon Proficiency]] Feat an additional time. (This only applies to starting [[Feats]], acquiring the [[Feats]] in any other method still function in the normal way).
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'''Semi-Primitive: '''If a Tusken Raider receives the [[Weapon Proficiency]] Feat for [[Rifles]], [[Pistols]], or [[Heavy Weapons]] as starting bonus [[Feats]], they are only capable of using [[Slugthrower]] variants, unless they take the required [[Weapon Proficiency]] Feat an additional time. (This only applies to starting [[Feats]], acquiring the [[Feats]] in any other method still function in the normal way).
   
 
'''Master of Stealth:''' A Tusken Raider may choose to reroll any [[Stealth]] check keeping the better of the two results. In addition, [[Stealth]] is always a Class Skill for Tusken Raiders.
 
'''Master of Stealth:''' A Tusken Raider may choose to reroll any [[Stealth]] check keeping the better of the two results. In addition, [[Stealth]] is always a Class Skill for Tusken Raiders.

Revision as of 19:18, 14 April 2018

Tusken Raiders, or Sand People, are primitive desert-dwelling warriors, skilled at defending their harsh way of life and surviving in an even harsher environment. These brutal nomads were the dominant sentient Species on Tatooine until offworlders colonized the planet during the time of the Old Republic. Jawas, the planet's only other indigenous Species, were more intelligent than the Tusken Raiders, but lacked the ferocity and size to compete with their predatory neighbors. Whereas the Jawas learned to coexist with the early offworld colonists, the Tusken Raiders attacked offworlders on sight.

Tusken Raiders earned their name by destroying and plundering a Human colony at Fort Tusken. The massacre ultimately failed to force settlers to leave Tatooine, and the Sand People have yet to repeat such a stunning attack, but it is remembered as an example of their bloodthirstiness. The settlers' hatred and fear of these ruthless nomads led to the decimation of the Tusken Raider population in subsequent years. Entire tribes were wiped out, and the survivors were driven into the Deep Deserts.

The average Tusken Raider fears machines. The whine of a Speeder or Swoop usually foretells the approach of murderous offworlders, and even the bravest Tusken Raider must think twice before facing such foes. Tusken Raiders prefer to attack in large numbers, and even then, their targets are usually no more threatening than a moisture farm or ill-defended Jawa Sandcrawler.

Although technologically primitive by galactic standards, Tusken Raiders make good use of whatever technological items they can salvage from slain offworlders or Jawa.

Tusken Raiders use Banthas, large herd animals native to Tatooine, as mounts during scouting missions and hunting expeditions. Some Tusken villages also use domesticated Massiffs as watchdogs. Tusken Hunters typically arm themselves with Gaffi Sticks and Slugthrower Rifles.

Species Characteristics

Personality: The Sand People are ruthless tribal nomads who attack anyone they do not recognize, including members of other Tusken Raider tribes.

Physical Description: Roughly 2 meters tall, Tusken Raiders are swathed from head to toe in dusty bandages, as required by ancient custom. Protruding circular lenses protect their eyes, and filter masks cover their mouths.

Homeworld: Tatooine, a desert world located in the Outer Rim.

Language: The Tusken Raiders' language, Tusken, is punctuated with grunts, growls, and honking noises, and it has no written form. Tusken Raiders rarely learn other languages.

Example Names: Grk'kkrs'arr, K'Sheek, Rrr'ur'R, RR'uruurrr, UroRRuR'R'R, Ur'Ru'r.

Adventurers: Tusken Raiders who search for something greater are typically Soldiers or Scouts. There have been very few Jedi Tusken Raiders in known history, and a Tusken Raider Noble is unheard of, with Tusken Raider Technicians being just as uncommon.

Species Traits

Tusken Raiders share the following Species Traits:

Ability Modifiers: Tusken Raiders receive a +2 bonus to their Constitution, but suffer -2 penalties to both their Intelligence and Wisdom. Tusken Raiders are hardy and fit, but are simple and quick to anger.

Medium Size: As Medium creatures, Tusken Raiders have no special bonuses or penalties due to their size.

Speed: Tusken Raiders have a base speed of 6 squares.

Semi-Primitive: If a Tusken Raider receives the Weapon Proficiency Feat for Rifles, Pistols, or Heavy Weapons as starting bonus Feats, they are only capable of using Slugthrower variants, unless they take the required Weapon Proficiency Feat an additional time. (This only applies to starting Feats, acquiring the Feats in any other method still function in the normal way).

Master of Stealth: A Tusken Raider may choose to reroll any Stealth check keeping the better of the two results. In addition, Stealth is always a Class Skill for Tusken Raiders.

Survivalist: A Tusken Raider may choose to reroll any Survival check, but the result of the reroll must be accepted even if it is worse.

Automatic Languages: All Tusken Raiders can speak Tusken.