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The versatility talent tree belongs to the scout class.

Talents Edit

Adapt and Survive Edit

Reference: Legacy Era Campaign Guide (30).

Prerequisites: None.

Effect: When an enemy within 24 squares of you and in your line of sight receives a morale or insight bonus of any kind, you also gain the benefits of that bonus until the end of your next turn.

Defensive Protection Edit

Reference: Legacy Era Campaign Guide (30).

Prerequisites: None.

Effect: You can spend a Force Point as a reaction and add the results of the Force Point to any one of your defenses, or to one of the defenses of an adjacent ally. This bonus lasts until the beginning of your next turn.

Quick on Your Feet Edit

Reference: Legacy Era Campaign Guide (30).

Prerequisites: None.

Effect: Once per encounter you may move up to your speed as a reaction.

Ready and Willing Edit

Reference: Legacy Era Campaign Guide (30).

Prerequisites: None.

Effect: When you ready an action, you can choose at any time before the start of your next turn to take your readied action at the end of the current turn, after the acting creature, droid, or vehicle completes its action.

Unbalancing Adaptation Edit

Reference: Legacy Era Campaign Guide (30).

Prerequisite: Adapt and Survive.

Effect: When you use the Adapt and Survive talent, you also deny the target the bonus that triggered the talent to one enemy within your line of sight.

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